[config]
Name = MonumentVandalised
GUIName = "Razrywennxi pamjtnik "
Texture = "event_monument.jpg"
Description = "Vandalizm na nawih yli#ah doctiu novxh vxcot. Ceuodnj priwlo coob^enie o tom, qto uryppa molodxh vandalov nadryualacX nad voennxm memorialom. Kagetcj, qto citya#ij polnoctXs vxwla iz-pod kontrolj. Koncervativnxe izbirateli bydyt kraine razoqarovanx."
GUISound = d3_monument_smashed.ogg
OnImplement = CreateGrudge(Monument Vandalized,MonumentVandalised,Conservatives,-0.440,0.800);CreateGrudge(Monument Vandalized,MonumentVandalised,MonumentVandalised,-0.900,0.980);

[influences]
0 = "_random_,0.000,0.200"
1 = "CrimeRate,0+(0.92*x)"
