[config]
Name = OilPipelineAttacked
GUIName = "Nefteprovod atakovan!"
Texture = "event_pipeline.jpg"
Description = "Mx, tolXko qto yznali,qto bxlo coverweno napadenie na nefteprovod v cocednei ctrane, po-vidimomy, povctanqeckoi uryppirovkoi, i qto poctavki nefti v nawy ctrany mouyt okazatXcj pod yurozoi. Dryuie ctranx vidj {to, bydyt nakaplivatX zapacx nefti v rezylXtatetakih deictvii, qtobx ouraditX cebj ot vozdeictvij povtornxh atak, i v itoue, poctavki nefti dlj nac cnizjtcj i moget potrebovatXcj nekotoroe vremj, qtobx oni vocctanovilicX."
GUISound = d3_explosion.ogg
OnImplement = CreateGrudge(Oil Pipeline Attacked,OilPipelineAttacked,OilPipelineAttacked,-0.900,0.800);CreateGrudge(Oil Pipeline Attacked,OilPipelineAttacked,OilSupply,-0.250,0.800);CreateGrudge(Oil Pipeline Attacked,OilPipelineAttacked,Patriot,-0.210,0.800);

[influences]
0 = "_random_,0.400,1.000"
