Update v1.0.0.134:

- Further optimized real-time pathfinding in small areas and fixed issue with stairs. 
- Fixed a major faction event. 
- Fixed some scripting issues which made it difficult to recruit a specific ally. 
- Fixed allies still asking for upgrades once they've been built. 
- Adjusted the panic threshold for a specific ally. 
- Updated GUI to list AP required to open inventory in combat. 
- Updated an ally perk. 
- Updated names of some neutral characters for clarity. 
- Adjusted noise levels on dog bite attacks. 
- Updated character floats in certain faction interactions. 

Update v1.0.0.102:

- Added autosaving feature. 
- Added feature to upload your own image in character creation. 
- Adjusted duration of status effects and fixed status lock issue. 
- Provided additional info for melee weapons, ranged weapons, and armor on inventory screen. 
- Further improved build stability and resolved rare crash cases. 
- Fixed issue with landmines causing errors with saved games; however, we're sorry to say that older saves with this issue cannot be recovered. 
- Adjusted dialogues and dialogue triggers in multiple maps. 
- Polished some levels and building models. 
- Adjusted loot distribution and balance. 
- Clarified text on some perks and items. 
- Optimized pathfinding to interactable objects. 
- Updated blocking in some areas. 
- Addressed cases of shelter activity not correctly appearing in the field. 
- Set flare gun ammo cap to six shots as per original design. 
- Adjusted Be It Ever So Humble Achievement to account for the correct number of upgrades. 
- Adjusted Elaines perk to correctly affect her Melee skill instead of her Medical skill. 
- Balanced some weapon attacks and stats. 
- Balanced armor stats. 
- Expanded size of gather party zones in multi-level areas. 
- Updated data system to properly access the last data item. 
- Updated job board to properly allow repair tasks in all cases, apply ally skill bonuses on tasks, and reveal car after repair. 
- Updated ally reactions to killing neutral characters. 
- Adjusted the rationing penalty on the DRS to only occur in cases of Shelter-wide rationing. 
- Adjusted noise dampening among floors in multi-floor buildings to improve combat. 
- Adjusted loot balance on City locations. 
- Updated combat AP costs so that switching from Inventory to Character screen is a free action.
- Addressed cases of Lightning showing incorrect breed portrait. 
- Polished multiple GUI displays more multiple resolutions. 